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| 来源: | Freesound 前往原页面 查看译文 |
| 作者: | Toine |
| 许可: | CC0 公众共享许可协议 |
| 描述: | This kind of noise generates sinusoidally interpolated random values at a certain frequency. In this example the frequency is 1600Hz.The algorithm for this noise was created two years ago by myself in C++, as an imitation of noise generators in SuperCollider 2. |
| 标签: | frequency interpolated low noise sinusoidal |
| 音频格式 | mp3 |
| 声音时长 | 00:30 |
| 文件大小 | 942.6 KB |
| 比特率 | 1378 kbps |
| 声道 | 立体声 |