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| 来源: | Freesound 前往原页面 查看译文 |
| 作者: | univ_lyon3 |
| 许可: | CC0 公众共享许可协议 |
| 描述: | Made using Audacity only 1. Generate a Risset Drum. Frequency: 150hZ. During 4seconds. Center frequency: 500. Width: 400. Amount of noise: 25. Amplitude: 0,80dB. 2. Effect: Echo. Delay times: 1. Delay factor: 0,5. 3. Effect: Delay. Type: Bouncing Ball. Delay level: 12.0. Delay time: 0,40seconds. Pitch change effect: Pitch/tempo. Pitch change: 0.50. Number of echoes: 4. Allow duration to change: NO. 4. Effect: Normalize. Check Box: Remove DC offset Normalize maximum amplitude to 1.0dB Typologie de Schaeffer: X'' Itération complexe MorphologieMasse: Groupe NodalTimbre harmonique: EclatantGrain: Grain de résonanceAllure: VivanteDynamique: Attaque abrupte qui se répèteProfil mélodique: Variations scalairesProfil de masse: Site: Le son monte puis redescend |
| 标签: | Bass Monkey Univ Lyon |
| 音频格式 | wav |
| 声音时长 | 00:04 |
| 文件大小 | 344.8 KB |
| 比特率 | 706 kbps |
| 采样率 | 44100 Hz |
| 位深度 | 16 bit |
| 声道 | 立体声 |