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| 来源: | Freesound 前往原页面 查看译文 |
| 作者: | pyzaist |
| 许可: | CC0 公众共享许可协议 |
| 描述: | I generated a "chirp" with audacity going from something like 400 to 0, logarithmically. Then i faded it in and out. Useful for video games, especially old ones, for running into a wall or something like that. |
| 标签: | bump hit loweringtone wall |
| 音频格式 | wav |
| 声音时长 | 00:00 |
| 文件大小 | 43.1 KB |
| 比特率 | 706 kbps |
| 采样率 | 44100 Hz |
| 位深度 | 16 bit |
| 声道 | 立体声 |