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| 来源: | Freesound 前往原页面 查看译文 |
| 作者: | irad |
| 许可: | CC-BY 保留署名许可协议 |
| 描述: | a sound model aims at simulating a conflagration, the inner microsound world of wood objects and vegetation while burning up in the fire and flames. main sound sources were processed microphone recordings, pulsewave oscillators and filtered noise. i used a dynamic mic to record various objects such as aluminium foil when rubbed against the microphone, paper wrinkles and stone crackles. these went through a bank of modulated filters, distortion, ring modulation, granular processing and some high EQ tunings. different results from the processing were selected and layered on top of each other. envelopes were applied per each layer. a soundscape layer (in the background) was basically created with bandpassfiltered white noise, freqmodulated sinewaves and chorusing oscillators. these went through a bank of fixed frequency resonators and multiplied with envelopes.synthesis and processing were done in PD, additional editing/tweaking in Peak and Cubase. |
| 标签: | sounddesign competition fieldrecording fire noise processed |
| 音频格式 | aiff |
| 声音时长 | 02:11 |
| 文件大小 | 22.1 MB |
| 比特率 | 1411 kbps |
| 采样率 | 44100 Hz |
| 位深度 | 16 bit |
| 声道 | 立体声 |